Elevengames
Helping players discover their next game through the creators they already follow.

Context
Elevengames is an app to discover games in depth, where recommendations come from influencers, content creators and well-known personalities. It is organised in three sections: Discover, Games People and List.
Challenge
Game stores are endless grids. Elevengames had to make discovery personal and social, present rich game information simply, and give users a reason to create and share, not just browse.
My role
I designed the full app experience from concept to final visuals: the navigation flow across the three sections, the interface and the interactions for discovering, following and sharing games.
Key decisions
Three sections, three intents
Discover to explore, Games People to follow, List to collect: each section answers one intent, so users always know where to go.
People as the entry point
Games People puts creators first; following a creator shows the games they love, turning recommendations into a feed users trust.
Visual cards, details on demand
Interactive cards lead with the cover art and a few key facts, with depth one tap away, keeping the browse light and the detail rich.
Lists for the community
Users build and share their own lists, adding personalisation and a loop that brings friends into the app.



Outcome
A clean, visually driven app that makes discovering, following and sharing games easy and personal, with a structure that fosters community engagement.
- Product concept and navigation flow
- App UI for all three sections
- Web experience
